Вышла финальная версия патча ( http://www.epicgames.com/download/UT3Patch2.exe ) 1.2 для Unreal Tournament 3
We’ve separated the webadmin application from the core game patch to permit faster iteration and updates to this critical feature.
While we feel pretty good about this patch, we're calling it beta for the time being. Please don't distribute it or make it generally available to the public.
This patch can be applied to both a client and a dedicated server. Patched and non-patched clients and servers should be fully compatible. There are no known issues with applying this patch on a v1.1 patched client/server, but if stability is critical, it's safest to reinstall the retail client/dedicated server prior to installing.
This patch includes all v1.1 fixes.
Fix list:
- Gameplay:
- Increased UTGame MaxPlayersAllowed to 64.
- Fixed leviathan turret instant refire exploit.
- Fixed errant lock on warnings when no longer in vehicle.
- Fixed first person weapons in demo playback.
- Fixed translocator telefrag victim message.
- Fixed encouragement sounds not being randomly picked by bots.
- Implemented viewobjective spectating system for Warfare.
- Fixed berserk held by driver applying to all vehicle turrets.
- Only force low gore on German versions that were low gore only before being patched.
- Fix for unnecessary content staying in memory on seamless travel.
- Fixed shaped charge node exploit.
User Interface:



